: Description of the environment and user interactions.
: Deployment targets (e.g., Quest 3, Vive, or mobile VR). 5. Evaluation & Results VR_Project_Slim_Demo.zip
: Use of Object Pooling or simplified physics. : Description of the environment and user interactions
: Minimalist spatial interfaces to reduce cognitive load. 4. Implementation (The "Slim Demo") VR_Project_Slim_Demo.zip