: Introduces "Blight," a plague that mutates colonists and requires specialized buildings and terraforming to cure.

: Focuses on the world map, adding faction mechanics and deeper negotiation options with other communities.

: Adds a "hope" and "anguish" mechanic driven by moon fragments falling from the sky. It is often cited as the most difficult and controversial DLC due to its punishing nature. Community Perspectives

Reviewers from Pixel Bandits and various tech channels note that while the Switch version was originally "mixed" due to clunky controls and bugs, the 2024-2025 landscape offers a much more "polished product". It is highly praised as a "travel game" because the deep simulation makes long periods of time pass quickly. DLC Overview

: You start with a few survivors and must build a colony that can withstand droughts, meteors, and pandemics. The gate is a critical early milestone, allowing you to filter newcomers and trade with outsiders.

The game's depth is heavily expanded by several key DLCs, which can be toggled on or off at the start of a new game.