Pack (v3.7.2) [gog] — Stellaris: First Contact Story

: A paranoid-driven origin where an "incident" on a sister planet has divided your population between those eager to explore and isolationists who fear what lurks in the abyss. Key Gameplay Mechanics

: Interactions with primitive worlds are now more complex, involving an Awareness system that tracks how much a civilization knows about your presence. Stellaris: First Contact Story Pack (v3.7.2) [GOG]

: By observing pre-FTL species without interference, you can unlock 12 unique "Insights" that provide special economic or military bonuses. : A paranoid-driven origin where an "incident" on

: New civics like Eager Explorers or Stargazers allow you to start with primitive jump drives instead of standard hyperdrives, emphasizing rapid but limited early exploration. 3.7.2 "Canis Minor" Update Highlights The 3.7.2 patch focused on refining these new features: : New civics like Eager Explorers or Stargazers

: A more traditional resistance story where your pre-FTL world successfully repelled an advanced invader. You enter space with limited tech but ruins of the invader's mothership to scavenge.

: Standardized technological progression for primitive worlds and added a "close call" mechanic to prevent atomic-age civilizations from frequently nuking themselves.