“A server and client integration have to be a private project and hard to evade.” SA-MP Forums Archive · 9 years ago PAWN Tutorial: Server-Side Money Anticheat (SA-MP)

: Always have the server verify actions. For example, instead of letting the client decide how much money they have, keep a server-side variable for money and reset the client's money if it doesn't match.

: A popular server-side anti-cheat script written in Pawn . It doesn't require players to download anything and protects against many common hacks like weapon spawning, speedhacks, and teleportation.

: Open your server.cfg file and add the plugin to the plugins line: Windows : sampcac_server.dll Linux : sampcac_server.so

: Edit the .ini files in your scriptfiles folder to customize which cheats or glitches to block. Key Scripting Tips for Server Protection

: An older but classic server-side anti-cheat frequently used for basic protection. How to Install SAMPCAC (Client & Server Side)

“Don't obligate the players to download the client-side anti-cheater, but encourage them by giving bonuses and they'll be marked as "trusted" players.” SA-MP Forums Archive · 9 years ago

: This is one of the most effective tools as it prevents the game from launching if prohibited mods are detected. It can detect modified .ini or .img files and block glitches like "C-Bug".