Shovel -
Digs up soft materials (Dirt, Sand, Gravel, Snow, Clay) to create "Dug Ground" or holes.
Feature: Shovel Description The is a primary survival and construction tool used for terraforming, resource gathering, and combat. It allows players to manipulate soft terrain tiles and unearth hidden items. Core Mechanics shovel
2x Sticks/Handles + 1x Head Material (Iron Ingot, Stone, etc.). Layout: [Material] (Top Center) [Stick] (Middle Center) [Stick] (Bottom Center) Combat Stats Damage: Medium-Low (higher knockback than a Pickaxe). Attack Speed: Fast. Digs up soft materials (Dirt, Sand, Gravel, Snow,
Yields specific resource blocks or items (e.g., Flint from Gravel, Snowballs from Snow). Core Mechanics 2x Sticks/Handles + 1x Head Material
A secondary action (Right-Click/LT) flattens grass or dirt into "Path" blocks for aesthetics and speed boosts.
– A heavy swing with the flat side of the blade that briefly disorients enemies.