Roblox - New Advanced Combat/fist System -

: Uses Raycasting or Region3 instead of basic .Touched events to ensure hits only register during active animation frames. Defensive Maneuvers : Blocking : Reduces or negates incoming damage.

If you are using a popular free model or tutorial kit, follow these standard steps: Roblox - New Advanced Combat/Fist System

Advanced systems move beyond simple "click-to-punch" by integrating these mechanics: : Uses Raycasting or Region3 instead of basic

: Sequences multiple unique animations (e.g., 4-hit combo) with increasing damage or a final knockback effect. Roblox - New Advanced Combat/Fist System

: Hit targets enter a "stun" state, preventing them from attacking for a short duration.