Send those who don't clearly fit either category or meet specific neutral criteria introduced as the game progresses.

The other three Horsemen (War, Famine, Pestilence) will offer side tasks. For example, Pestilence might ask you to smuggle rats with specific clients to earn reputation and money.

Occurring every seventh day, these feature unique soundtracks and specific sorting themes like Egypt or Pirate Day.

Send clients with weapons (pistols, etc.), horns, or blood on their person/clothes.

Send individuals here if they lack demonic traits or violent indicators.

Watch these walkthroughs and gameplay clips to see high-level sorting strategies in action:

Earning an A+ on every day is required for the most difficult endgame achievements.