: Players are equipped with a shock system specifically designed to handle the "Burnt" animatronics if they appear in the office doorways.
: The story unfolds across multiple nights, culminating in Night 6 and an unlockable Night 7. Nightmare at Charles 2
: A high-difficulty mode where all major animatronics are set to their maximum AI level. : Players are equipped with a shock system
: Withered versions of the original cast from the first game, such as Burnt Charles , Burnt Ashley , and Burnt Billy . : Withered versions of the original cast from
: Unlike the first game, the office lacks doors, forcing players to rely entirely on environmental cues and reactive mechanics like lights and steam.
: Players must monitor multiple cameras, including Panda Cove , Parts & Service , and the Dining Area , to track both active and inactive animatronics. Animatronic Rosters The game features two primary groups of antagonists: