TacPack® and Superbug™ support is now available for Prepar3D® v6 covering v6.0.26.30799 through v6.0.34.31011 (HF4).
While the TacPack v1.7 update is primarily focused on obtaining support for P3D v6, other changes include TPM performance and visual upgrades as well as the removal of the legacy requirement for DX9c dependencies.
TacPack and Superbug v1.7 is now available for anyone currently running P3D v4 through v5. v1.7 supports all 64-bit versions of P3D including v6. If you are currenrtly running v4 or v5 TacPack licenses, you may upgrade to a v6 license at up to 50% off the new license price regardless of maintenance status on the previous license. Any existing maintenance remaining on the previous license will be carried over to the new license.
Customers who wish to continue using TacPack for P3D 4/5 may still obtain the 1.7 update from the Customer Portal as usual, provided your maintenance is in good standing. If not, maintenance renewals may be purcahsed from the customer portal under license details.
For additional details, please see the Announcements topic in our support forums. If you have any questions related to upgrading or new purchases, please create a topic under an appropriate support sub-forum.
VRS SuperScript is a comprehensive set of Lua modules for FSUIPC (payware versions) for interfacing hardware with the VRS TacPack-Powered F/A-18E Superbug. This suite is designed to assist everyone from desktop simulator enthusiasts with HOTAS setups, to full cockpit builders who wish to build complex hardware systems including physical switches, knobs, levers and lights. Command the aircraft using real hardware instead of mouse clicking the virtual cockpit!
SuperScript requires FSUIPC (payware), TacPack & Superbug for P3D/FSX. Please read system specs carefully before purchase.
"The collectors will pay a fortune for this," Kael whispered, reaching for the shard.
Elara slid a glowing data-shard across the counter. "The lost cut of Silicon Hearts . 2084. It wasn't just a movie, Kael. It was a manifesto. They filmed it during the Great Blackout, using nothing but emergency flares and bioluminescent paint."
The rain in Neo-Veridia didn't just fall; it glowed, catching the electric pink and cyan hum of the skyscrapers that pierced the low-hanging smog. Inside the "Circuit Breaker," a dive bar where the air smelled of ozone and cheap synthetic gin, Elara sat at the end of the bar, her chrome-plated prosthetic fingers drumming a restless rhythm on the glass.
"You find it?" a voice rasped behind her. It was Kael, a data-broker with more wires in his neck than a server rack.
Elara pulled it back, the neon light of the bar reflecting in her synthetic eyes. "It’s not for the collectors. I’m uploading it to the public mesh tonight. This story doesn't belong in a private vault. It belongs to the streets, where the light actually matters."