A (or leverless controller) is a specific type of arcade stick that replaces the traditional joystick with buttons for movement.
: The area of a character that can be hit. When you take damage, it's because an enemy's hitbox overlapped with your hurtbox. HitBox
: The area associated with an attack. If this shape touches an opponent's hurtbox, the hit connects. A (or leverless controller) is a specific type
In game design, hitboxes are invisible shapes (often boxes or spheres) used to detect collisions. the hit connects. In game design