Setting Anisotropic Filtering to x16 and Texture Filtering - Negative LOD Bias to "Clamp" to reduce shimmering and boost performance by 5-7%.
Addressed "blurry faces" and environmental lighting bugs that appeared in the first v4.0 release. Community Reception
While the hotfix made the game "playable" for many, community feedback remained mixed. Some players on high-end hardware (like the ) still reported struggling to maintain high framerates with Ray Tracing enabled. This led to many "interesting blog posts" and Reddit threads focused on manual optimizations, such as:
Resolved bugs where the GOG and Steam overlays were not functioning correctly.
If you are looking for specific patch notes or troubleshooting for this version,