Once selected, the part attaches to the player's character and moves with them. Release: Pressing the E key typically drops the object.
The script primarily works on objects that are "unanchored," meaning they are subject to physics. Examples include vehicles, falling blocks, or decorative items that haven't been locked in place.
These showcases and tutorials demonstrate how various FE scripts interact with unanchored parts in Roblox: FE Grab Part Script Showcase - ROBLOX EXPLOITING YouTube · MastersMZ ROBLOX FE Part Grabber Script | ROBLOX EXPLOITING YouTube · MastersMZ ROBLOX FE Attach to Part Script - ROBLOX EXPLOITING YouTube · MastersMZ FE Attach To Part Script - ROBLOX EXPLOITING YouTube · MastersMZ Known Limitations
Advanced versions may use BodyPosition or BodyGyro to make the object hover realistically in front of the player rather than just "snapping" to their hand.
In Roblox development, a "Part Grabber" is created using scripting. Developers often use Mouse.Target to identify objects and TweenService or direct CFrame manipulation to move them smoothly.
This security feature ensures that changes made by a player on their own screen don't automatically happen for everyone else. For a part grabber to be "FE," it must use RemoteEvents to tell the server to move the object, so all players see the movement.