: The project is open-source and hosted on the Watcher3056/EasyCS GitHub repository .
: The global logic that iterates over entities possessing a specific set of components. : The project is open-source and hosted on
: Support and discussion often take place on the official Discord server mentioned by the creator. : The project is open-source and hosted on
: It enables the use of "Actor-Component" patterns alongside "Entity-Component" patterns, making it easier to integrate into existing Unity projects without a total refactor. : The project is open-source and hosted on
As a typical ECS-style framework, it likely follows the standard structural breakdown:
: Simple unique identifiers (often integers) representing a "thing" in the game.
For developers looking to integrate or explore the framework: