Extends the game into 2200 AD, allowing players to build Spaceports , launch spaceships, and colonize other planets on specific maps.
A 24th-century campaign centered on the colonization of Mars. Essential Gameplay Tips Empire Earth: Art of Conquest Civilization Powers
Metallurgy allows paying for units using gold and iron interchangeably.
Three historical and futuristic story-driven campaigns:
Follows the rise of Julius Caesar and Gaius Marius. World War II: Focuses on the Pacific Theater.
Advanced Mining allows more citizens (7 instead of 6) to mine resources.
Every civilization now has a unique "Civ Power" or special building/unit. For example: United States: Build a Market to trade resources.
Introduces Japan and Korea to the roster.
Extends the game into 2200 AD, allowing players to build Spaceports , launch spaceships, and colonize other planets on specific maps.
A 24th-century campaign centered on the colonization of Mars. Essential Gameplay Tips Empire Earth: Art of Conquest Civilization Powers
Metallurgy allows paying for units using gold and iron interchangeably. Empire Earth: Art of Conquest Expansion
Three historical and futuristic story-driven campaigns:
Follows the rise of Julius Caesar and Gaius Marius. World War II: Focuses on the Pacific Theater. Extends the game into 2200 AD, allowing players
Advanced Mining allows more citizens (7 instead of 6) to mine resources.
Every civilization now has a unique "Civ Power" or special building/unit. For example: United States: Build a Market to trade resources. Extends the game into 2200 AD
Introduces Japan and Korea to the roster.