Extends the game into 2200 AD, allowing players to build Spaceports , launch spaceships, and colonize other planets on specific maps.

A 24th-century campaign centered on the colonization of Mars. Essential Gameplay Tips Empire Earth: Art of Conquest Civilization Powers

Metallurgy allows paying for units using gold and iron interchangeably.

Three historical and futuristic story-driven campaigns:

Follows the rise of Julius Caesar and Gaius Marius. World War II: Focuses on the Pacific Theater.

Advanced Mining allows more citizens (7 instead of 6) to mine resources.

Every civilization now has a unique "Civ Power" or special building/unit. For example: United States: Build a Market to trade resources.

Introduces Japan and Korea to the roster.

Art Of Conquest Expansion — Empire Earth:

Extends the game into 2200 AD, allowing players to build Spaceports , launch spaceships, and colonize other planets on specific maps.

A 24th-century campaign centered on the colonization of Mars. Essential Gameplay Tips Empire Earth: Art of Conquest Civilization Powers

Metallurgy allows paying for units using gold and iron interchangeably. Empire Earth: Art of Conquest Expansion

Three historical and futuristic story-driven campaigns:

Follows the rise of Julius Caesar and Gaius Marius. World War II: Focuses on the Pacific Theater. Extends the game into 2200 AD, allowing players

Advanced Mining allows more citizens (7 instead of 6) to mine resources.

Every civilization now has a unique "Civ Power" or special building/unit. For example: United States: Build a Market to trade resources. Extends the game into 2200 AD

Introduces Japan and Korea to the roster.