For the modding community, The Devil’s Cartel is particularly interesting due to its structure:
RealModScene: Army of Two DLC & Modding Threads (Community discussions on JTAG content)
GameSpot: Army of Two: The Devil's Cartel - Tactical Evolution? Eurogamer: Army of Two: The Devil's Cartel Review
The game simplified many of the "aggro" mechanics that defined the series. In previous entries, managing who the enemies focused on was a core tactical layer; in The Devil’s Cartel , it feels more like a standard cover shooter [2, 3]. However, the system remains one of the best of its era. The ability to swap everything from barrels to neon-painted masks provided a level of personalization that still feels modern [1]. Legacy on the Xbox 360